Socialization: Simple Solutions (Simple Solutions Series)
Also when i read this kind of text i wonder if design theory isn't already in its baroque phase: inventing jargon that well don't add much because already most theory was invented and we are already in diminishing returns phase. Report as spam. Great post Tad! Have you heard of the Rally Fighter vehicle that was primarily crowdsourced? Responding to Ansis, Kickstarter is voting BY cash, by how much people decide to kick in for the project. You can't buy your own stuff directly, but you can get your friends to buy things with the money you give them, which is the same thing really.
So it is easy to rig the game so that you appear to have a "popular" project IF you have cash. The people with money win, the people who need the money and can't rig the game end up the losers many times, even if their project is brilliant. It is fraudulently rigging the game that rules the day at Kickstarter. I myself like Kickstarter. I like the website Prosper.
But there needs to be a way to level the playing field so the rich cannot use their elite status against the poor. I do not know what the solution is. That's what Crreate. The one snag I see in all of this is the protection of a concept. How do you keep a competitor from stealing an idea or elements of that idea during an open social design process?
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Do we need a new type of fluid patent system? I know that right now if I start posting unfinished concepts on the web I'll probably get fired! Bringing up the most popular ideas based on concept rather than cashflow would reduce gaming of the system. Some current models like this obviously exist and work to a certain degree - see Reddit upvoting, Facebook Liking, ReTweeting etc.
Money is attracted to the project based on the merit of the concept, being featured on the front page should reflect that. Fascinating topic There are huge opportunities here In Shirky's latest book Cognitive Surplus, he points out that social motivations drive participation more than personal motivations. The question is how can we better support this drive through design and for the greater good of our society? There are no limits now, which means our responsibility is even greater.
Thanks for the invitation to discuss :-! Great article, Tad! Really comprehensive! That flaw is that people with money can "vote up" their own projects by having the money to buy their own offerings. The same concept as a shark feeding frenzy. I am not saying all the projects on kickstarter are like this, I am saying a lot of the people behind the scenes are doing this. Until this "FLAW" is fixed then kickstarter and other websites like it cater to rich people with money rather than the real artists and musicians and designers who could use the money.
The rich win. The poor don't get seen and go nowhere and their projects end without being funded. I think you've more or less nailed it. Much of global production is designed to solve problems real or imagined that are either very specific, or very general, and in both cases the user is ignored, as is the context of what the user already owns implicitly, they should throw out whatever may be competing with new product 'X'.
Try this the opposite of the prior paragraph, duh : Revisit your standard once a quarter at least, or simply when someone wants to visit a specific standard issue.
Pair program and take advantage of the two-heads effect. If you can pair, switch pairs at least once mid-feature. See if the third party can make sense of your tests and solution with minimal assistance from you. Run end-of-day code sharing sessions on the LCD projector. Limit them to 15 minutes, and shoot for 5 minutes. People should feel comfortable about standing up and finding an audience for a 5-minute ad hoc code discussion.
Socialization: Simple Solutions by Kim Campbell Thornton (Paperback, ) for sale online | eBay
Leave a Reply Cancel reply. Search this site. You'd pretty much guarantee to not get my business, and worse. Langr Software Solutions, Inc. Developing since In business since Written 5 software dev books Contributed to bestselling Clean Code Member of PragProg tech advisory board.